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1. How can I access to LP Store? - in EVE General Discussion [original thread]
Originally by: Ga'len Here's a question, is there a way to tell how many LP's you have with ALL npc corporations you have done missions for? I mean to tell without having to visit a station for each corporation. No, there is no option ...
- by Medea Nephtys - at 2007.07.17 00:03:00
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2. Poor CCP customer service (dont click plz) - in EVE General Discussion [original thread]
Okay... sorry. If CCP is not able to refund your loss, maybe the community has the power to do so!! I will instantly transfer 1000 ISK to you. If enough people send money to ya, you might be happy again.
- by Medea Nephtys - at 2007.07.11 16:05:00
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3. Poor CCP customer service (dont click plz) - in EVE General Discussion [original thread]
1,000,001.01 ISK
- by Medea Nephtys - at 2007.07.11 16:01:00
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4. Poor CCP customer service (dont click plz) - in EVE General Discussion [original thread]
1 Mill Isk! Woaaah... I might be Richy Rich or some kind.
- by Medea Nephtys - at 2007.07.11 16:00:00
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5. Solution For Lag/Desync - in EVE General Discussion [original thread]
I lol'd. Aaron, you made my day!
- by Medea Nephtys - at 2007.07.11 15:58:00
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6. 'All My Clones' - Eve Online Animated Parody - in EVE General Discussion [original thread]
I'd really like to do some voices. Since I'm German, I could perfectly dub a foreigner.
- by Medea Nephtys - at 2007.07.09 20:58:00
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7. Forcing Pods to Eject *Idea* - in Player Features and Ideas Discussion [original thread]
Although I like this idea, it might happen that too many large ships remain in the game, because nobody wants to shoot the ships. They would rather try to hack them in most cases! Might be bad for the economy... don't know. :(
- by Medea Nephtys - at 2007.07.08 12:23:00
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8. Your biggest "my bad" moment - in EVE General Discussion [original thread]
Edited by: Medea Nephtys on 07/07/2007 02:41:15 Gone afk while having my Apoc in Low-Sec. As I got back to my comp, armor was at 1/4 and my ship made "poof" after some seconds. That was an expensive tea.
- by Medea Nephtys - at 2007.07.07 02:41:00
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9. bs t2 - in Player Features and Ideas Discussion [original thread]
Hmm... I just came up with a design for an amarrian T2 BS in my head. When I've got some time tomorrow I will illustrate and post it here.
- by Medea Nephtys - at 2007.07.06 02:46:00
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10. [New feature] Abilities - in Player Features and Ideas Discussion [original thread]
Originally by: Valandril Edited by: Valandril on 06/07/2007 01:39:01 Edited by: Valandril on 06/07/2007 01:37:52 also this whole thing don't fit with me at all, concentration ? mana anyone ? You seem to have an allergy to fant...
- by Medea Nephtys - at 2007.07.06 01:46:00
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11. [New feature] Abilities - in Player Features and Ideas Discussion [original thread]
Edited by: Medea Nephtys on 06/07/2007 01:02:59 Four additional abilities I would introduce for each race: -- True Amarrian -< costs 80 concentration >- Sets all your armor resistances to 95% for 4/5/6/7/8 seconds. [For amarr only] ...
- by Medea Nephtys - at 2007.07.06 01:03:00
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12. Boosting up lasers! - in Player Features and Ideas Discussion [original thread]
But in order to evade turrets, you need to achieve a high radial speed... (moving around you attacker)... but for missiles, it doesn't matter, you just have to keep moving. =)
- by Medea Nephtys - at 2007.07.06 00:07:00
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13. Smartbombs vs. Cloaked Ships - in Player Features and Ideas Discussion [original thread]
Sounds good... but I'm not sure if more range for smartbombs is a good idea.. but Falloff is nice. =)
- by Medea Nephtys - at 2007.07.05 22:06:00
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14. Boosting up lasers! - in Player Features and Ideas Discussion [original thread]
The less your initial resistance is, the higher is the impact of hardeners.
- by Medea Nephtys - at 2007.07.05 18:30:00
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15. Boosting up lasers! - in Player Features and Ideas Discussion [original thread]
Originally by: Lagar Edited by: Lagar on 05/07/2007 18:11:52 it's actualy alittle ironic that amarr (that seams to be weakest from a tecnological standpoint) have the best weapon against the caldari Sure? Don't u think a shield tan...
- by Medea Nephtys - at 2007.07.05 18:19:00
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16. Top 10 I-can't-believe-these-things-are-still-broken-lists - in Player Features and Ideas Discussion [original thread]
1. The UI sucks. 2. Could use a better UI. 3. Balancing amarr 4. Balancing EW to fit for various ship sizes 5. POS look very boring... to me they don't seem to be a "home". 6. Lack of something to do when running missions (just switch some weapon ...
- by Medea Nephtys - at 2007.07.05 18:16:00
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17. Duct Tape - in Player Features and Ideas Discussion [original thread]
Hmm... nice idea. You mean adding some kind of (slow) regeneration of hull and armor for minmatar, do you? You could spin these thoughts a bit further, about adding one skill for each race, just to give them a personal trait. For the minmatar ...
- by Medea Nephtys - at 2007.07.05 18:10:00
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18. Optional ISK-sink - in Player Features and Ideas Discussion [original thread]
Edited by: Medea Nephtys on 05/07/2007 14:44:21 Heyho! Just had an idea while looking at my fitting window. There are eight squares for rigs, but most ships just use up to three of them. I think it would be nice if you could buy a ship-upgrade...
- by Medea Nephtys - at 2007.07.05 14:44:00
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19. Boosting up lasers! - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw You do have a drone bay which can contain the correct dmg. Though I admit it's a bit on the cramped side. Or does true Amarrian means you only use Amarr drones? No, but the drone damage is not sufficient f...
- by Medea Nephtys - at 2007.07.05 13:01:00
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20. Boosting up lasers! - in Player Features and Ideas Discussion [original thread]
Nice idea putting the "piercing"-attribute into a skill... could be called "focus energy" or something like that.
- by Medea Nephtys - at 2007.07.05 02:42:00
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